![]() ![]() Modifies Deserts (in also Plains and Grassland). Requires 3 Movement to cross and carry a 5 Combat Strength penalty to melee units attacking across. Removing Marsh provides one-time Food bonus in the city (depending on era).Ĭonnects two separate bodies of water, or a Mountain and a body of water. Removing Rainforest provides one-time Food and Production bonuses in the city (depending on era). Removing Woods provides one-time Production bonus in the city (depending on era). Modifies Grassland, Grassland (Hills), Plains, Plains (Hills), Tundra and Tundra (Hills). Can be included in National Parks.Īmong the following terrain features, rivers and cliffs are also counted as special types of terrain features, as they do not occupy a tile but rather run between tiles. Cannot be worked, but may boost certain Districts. Impassable before Cartography is discovered. Small expanse of water, surrounded by land. Provides +1 Housing bonus for cities settled there. 3 Scenario-specific terrains and featuresĬan have some special features on it, such as Oasis.Įxtensive regions in the north/south parts of the map.Īll water tiles next to land. ![]()
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